Pages: [1] 2 3 4 5 6 7 8 9 |
1. DUST Fanfest Player Here - in General Discussions [original thread]
So it appears my post was deleted even though it was constructed respectfully, coherently, and did not go against any of the forum rules. Way to be. It was not a rant of any sort either, but brought up several valid points I suppose you could not ...
- by Revelations 514 - at 2014.05.08 18:25:00
|
2. DUST Fanfest Player Here - in General Discussions [original thread]
I am embarrassed for recommending this game to others, for buying BP's for suits to "trade on the player market" even when I knew I didn't need them. So yes, I planned for a future that was promised and not delivered and I am pissed about it. Th...
- by Revelations 514 - at 2014.05.07 22:20:00
|
3. CCP Fails Their Challenge They Accepted. - in General Discussions [original thread]
Ayures II wrote: Because console gamers are fickle. Within 6 months of DUST's release, half of the community was already off playing Battlefield of Duty 8. The other half was dealing with a game that suffered from the technical limitations of ...
- by Revelations 514 - at 2014.05.07 18:22:00
|
4. [Official] Legion support / anti-support thread - in General Discussions [original thread]
I don't support CCP, or legion, or Dust any longer. Expecting different results while doing the same things is the definition of insanity. To those obviously super-intelligent mind-readers who say that it was only logical and inevitable to move ...
- by Revelations 514 - at 2014.05.07 18:07:00
|
5. Cloaks and Complaints - in General Discussions [original thread]
Thurak1 wrote: Cloak is easy mode. I should be the proof of that. Before 1.8 i have played a scout for maybe 20 minutes. Now with cloaks in 1.8 i am a beast when i run my cheap BP dragonfly suit with only a shotgun and a cloak (not enough pg or...
- by Revelations 514 - at 2014.04.23 16:58:00
|
6. Cloaks and Complaints - in General Discussions [original thread]
TechMechMeds wrote: Brick tanked cloak scrubs are the problem I believe so we need to keep in mind that proper scouts are not the problem. I believe simply setting the CPU and pg cost for cloaks higher would help. That way its either brick tank...
- by Revelations 514 - at 2014.04.23 16:53:00
|
7. Cloaks and Complaints - in General Discussions [original thread]
Jotun Izalaru wrote: Onesimus Tarsus wrote: I like that you didn't even mention Amarr scouts. CCP forget them, why shouldn't the rest of us? seriously just get rid of the cloak altogether, 1.7 was balanced dampener wise and scouts just...
- by Revelations 514 - at 2014.04.23 16:46:00
|
8. Cloaks and Complaints - in General Discussions [original thread]
Vinsarrow wrote: I have only read the 1st post of this & a little after but here is my thoughts. Recall the days you could scan everywhere? If you were a Scout, and you see "You have been scanned" was really annoying. Remember Scouts bein...
- by Revelations 514 - at 2014.04.23 16:43:00
|
9. Cloaks and Complaints - in General Discussions [original thread]
Ydubbs81 RND wrote: You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes? Cloakheads aren't always running in front of you where you can see them shimmer. Most of t...
- by Revelations 514 - at 2014.04.23 16:38:00
|
10. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Numbers are just quick fillers to give the idea. But I do think it would need a bit of radius or people could easily move out of the radius, (unless it's on top of an objective). Agitators would have the greatest effect against a heavy who will ta...
- by Revelations 514 - at 2014.04.22 22:18:00
|
11. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
I am shamelessly self promoting
- by Revelations 514 - at 2014.04.22 20:32:00
|
12. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Death Shadow117 wrote: i think a sentry grenade would be cool a tiny sentry turret that you could throw Even further expand it out to heli-drones for spying or even kamikaze attacks. Lots of ways to go using mobile robots. With turrets speci...
- by Revelations 514 - at 2014.04.17 19:55:00
|
13. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Ander Thedas wrote: Your graviton grenade is currently in the works (I believe) under the name Stasis Webifier. I've been a proponent of the second grenade slot for assaults for a while. Now that they've dropped the numbers of total grenades it...
- by Revelations 514 - at 2014.04.17 19:51:00
|
14. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Thank you for the update! I wasn't even aware. Hope it affects vehicles as well Anyone can feel free to post their own ideas as well! Basically, just looking to add customization options and neat things to use, while hopefully using them to ad...
- by Revelations 514 - at 2014.04.17 19:46:00
|
15. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Obviously the numbers would be adjusted to be a bit more logical. This is more of an idea phase where exact numbers would be hashed out later. But I do appreciate you pointing out the shortcomings and possible break points as those would need to b...
- by Revelations 514 - at 2014.04.17 19:34:00
|
16. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
That would definitely be broken. I would say the effects would not stack, and a more powerful effect would override a weaker one. Same tier effects would be overridden by who has the longer timer.
- by Revelations 514 - at 2014.04.17 19:33:00
|
17. Cool Ideas to help balance and increase options at the same time - in General Discussions [original thread]
Hello, So, not starting a balance thread here, but just some ideas that could help and would increase customization options instead of limiting them. Assault Suits - Extra Grenade Slot, have one racial suit who can carry +1 nade in each slot on ...
- by Revelations 514 - at 2014.04.17 19:01:00
|
18. Cloak or be Cloaked - in General Discussions [original thread]
Cyrus Militani wrote: Adipem Nothi wrote: Scouts are a problem ... because they fool you? Tanks are fine ... because they're expensive? Nah. 1/10. Tanks are "fine" because I can see them and get away. Cloaked scouts are a problem because...
- by Revelations 514 - at 2014.04.16 22:02:00
|
19. Your Play Style Weakness - in General Discussions [original thread]
Groups, especially ones with non-logi injector carriers. I may get one before the rest of the group takes me down, but I will go for the logi. It's a suicide run to be sure, nullified by someone simply helping their friend up after I am riddled wi...
- by Revelations 514 - at 2014.04.11 16:00:00
|
20. Your Play Style Weakness - in General Discussions [original thread]
Brick-Tanked Heavy with a Shotgun. I never expect it and it gets me by surprise every-time. As long as they can shoot it that is lol, but yeah.
- by Revelations 514 - at 2014.04.11 15:58:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |